v2.0.0: various item balance changes

This commit is contained in:
Evan Debenham
2023-01-26 14:57:17 -05:00
parent e3cf0a7f26
commit 783a8bde1d
17 changed files with 67 additions and 46 deletions
@@ -171,7 +171,7 @@ actors.buffs.degrade.heromsg=Your equipment feels weaker!
actors.buffs.degrade.desc=Powerful dark magic is sapping the strength that scrolls of upgrade have applied to your equipment!\n\nWhile degraded, upgraded gear will be treated as if it is a lower level than it actually is. _Every upgrade after +3 becomes exponentially weaker than the last one._ The descriptions of your items will change to reflect their reduced power level.\n\nDegradation does not affect strength requirements, wand charges, durability of thrown weapons, or artifacts.\n\nTurns of degradation remaining: %s. Using a scroll of upgrade or remove curse will end degradation immediately.
actors.buffs.doom.name=doomed
actors.buffs.doom.desc=It's hard to keep going when it seems like the universe wants you dead.\n\nDoomed characters will receive double damage from all sources.\n\nDoom is permanent, its effects only end in death.
actors.buffs.doom.desc=It's hard to keep going when it seems like the universe wants you dead.\n\nDoomed characters will receive +67% damage from all sources.\n\nDoom is permanent, its effects only end in death.
actors.buffs.dread.name=dread
actors.buffs.dread.desc=A terror so great that it will cause its target to flee the dungeon entirely!\n\nCreatures affected by dread will run from their opponent at high speed, and will disappear from the dungeon entirely once they are out of sight. Enemies that are defeated this way award half experience and drop no items. The shock of pain will lessen the duration of dread.\n\nTurns of dread remaining: %d.
@@ -145,9 +145,9 @@ items.artifacts.alchemiststoolkit.ac_brew=BREW
items.artifacts.alchemiststoolkit.ac_energize=ENERGIZE
items.artifacts.alchemiststoolkit.not_ready=Your toolkit has not finished warming up.
items.artifacts.alchemiststoolkit.cursed=Your cursed toolkit prevents you from using alchemy!
items.artifacts.alchemiststoolkit.need_energy=You need at least 5 energy for that.
items.artifacts.alchemiststoolkit.energize_desc=Every 5 energy crystals will give the toolkit enough energy to gain a level, which increases the rate that the toolkit generates energy over time, and how quickly it warms up.\n\nHow much energy would you like to use?
items.artifacts.alchemiststoolkit.energize_1=5 energy: +1 level
items.artifacts.alchemiststoolkit.need_energy=You need at least 6 energy for that.
items.artifacts.alchemiststoolkit.energize_desc=Every 6 energy crystals will give the toolkit enough energy to gain a level, which increases the rate that the toolkit generates energy over time, and how quickly it warms up.\n\nHow much energy would you like to use?
items.artifacts.alchemiststoolkit.energize_1=6 energy: +1 level
items.artifacts.alchemiststoolkit.energize_all=%1$d energy: +%2$d levels
items.artifacts.alchemiststoolkit.desc=This toolkit contains a number of reagents and herbs along with a small mixing vial, allowing for alchemy on-the-go. The vial contains what looks like alchemical energy crystals in liquid form.
items.artifacts.alchemiststoolkit.desc_cursed=The cursed toolkit has bound itself to your side, and refuses to let you use alchemy.
@@ -888,9 +888,9 @@ items.rings.ringofelements.typical_stats=When worn, this ring will typically pro
items.rings.ringofelements.desc=This ring provides resistance to most elemental and magical effects, decreasing damage and debuff duration. Naturally a cursed ring will instead worsen these effects.
items.rings.ringofenergy.name=ring of energy
items.rings.ringofenergy.stats=When worn, this ring will increase wand charge speed by _%1$s%%_ and artifact charge speed by _%2$s%%._
items.rings.ringofenergy.typical_stats=When worn, this ring will typically increase wand charge speed by _%1$s%%_ and artifact charge speed by _%2$s%%._
items.rings.ringofenergy.desc=Your wands and artifacts will recharge more quickly in the arcane field that radiates from this ring. A cursed ring will instead slow recharge.
items.rings.ringofenergy.stats=When worn, this ring will increase wand, artifact, and heroic armor charge speed by _%s%%._
items.rings.ringofenergy.typical_stats=When worn, this ring will typically increase wand, artifact, and heroic armor charge speed by _%s%%._
items.rings.ringofenergy.desc=Your magical equipment will recharge more quickly in the arcane field that radiates from this ring. A cursed ring will instead slow recharge.
items.rings.ringofevasion.name=ring of evasion
items.rings.ringofevasion.stats=When worn, this ring will increase your evasion by _%s%%._