v3.3.6: fixed rare mobs not spawning naturally since distortion fix
This commit is contained in:
@@ -248,7 +248,7 @@ public class MobSpawner extends Actor {
|
||||
Class<? extends Mob> cl = rotation.get(i);
|
||||
Class<? extends Mob> alt = RARE_ALTS.get(cl);
|
||||
if (alt != null) {
|
||||
rotation.set(i, cl);
|
||||
rotation.set(i, alt);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user