v1.2.0: added hover-based pointer events

This commit is contained in:
Evan Debenham
2022-02-08 15:20:54 -05:00
parent d2f139e6fa
commit 79a7a24707
4 changed files with 55 additions and 26 deletions

View File

@@ -27,7 +27,6 @@ import com.badlogic.gdx.InputAdapter;
import com.badlogic.gdx.InputMultiplexer;
import com.badlogic.gdx.InputProcessor;
import com.watabou.noosa.Game;
import com.watabou.utils.PointF;
public class InputHandler extends InputAdapter {
@@ -91,29 +90,25 @@ public class InputHandler extends InputAdapter {
@Override
public synchronized boolean touchDown(int screenX, int screenY, int pointer, int button) {
Gdx.input.setOnscreenKeyboardVisible(false); //in-game events never need keyboard, so hide it
PointerEvent.addPointerEvent(new PointerEvent(screenX, screenY, pointer, true));
PointerEvent.addPointerEvent(new PointerEvent(screenX, screenY, pointer, PointerEvent.Type.DOWN));
return true;
}
@Override
public synchronized boolean touchUp(int screenX, int screenY, int pointer, int button) {
PointerEvent.addPointerEvent(new PointerEvent(screenX, screenY, pointer, false));
PointerEvent.addPointerEvent(new PointerEvent(screenX, screenY, pointer, PointerEvent.Type.UP));
return true;
}
@Override
public synchronized boolean touchDragged(int screenX, int screenY, int pointer) {
PointerEvent.addPointerEvent(new PointerEvent(screenX, screenY, pointer, true));
PointerEvent.addPointerEvent(new PointerEvent(screenX, screenY, pointer, PointerEvent.Type.DOWN));
return true;
}
//TODO tracking this should probably be in PointerEvent
private static PointF pointerHoverPos = new PointF();
@Override
public boolean mouseMoved(int screenX, int screenY) {
pointerHoverPos.x = screenX;
pointerHoverPos.y = screenY;
PointerEvent.addPointerEvent(new PointerEvent(screenX, screenY, -1, PointerEvent.Type.HOVER));
return true;
}
@@ -147,7 +142,7 @@ public class InputHandler extends InputAdapter {
@Override
public boolean scrolled(float amountX, float amountY) {
ScrollEvent.addScrollEvent( new ScrollEvent(pointerHoverPos, amountY));
ScrollEvent.addScrollEvent( new ScrollEvent(PointerEvent.lastHoverPos, amountY));
return true;
}
}

View File

@@ -28,16 +28,24 @@ import java.util.ArrayList;
import java.util.HashMap;
public class PointerEvent {
public enum Type {
DOWN,
UP,
HOVER
}
public PointF start;
public PointF current;
public int id;
public boolean down;
public Type type;
public boolean handled; //for hover events, to ensure hover always ends even with overlapping elements
public PointerEvent( int x, int y, int id, boolean down){
public PointerEvent( int x, int y, int id, Type type){
start = current = new PointF(x, y);
this.id = id;
this.down = down;
this.type = type;
handled = false;
}
public void update( PointerEvent other ){
@@ -49,7 +57,12 @@ public class PointerEvent {
}
public PointerEvent up() {
down = false;
if (type == Type.DOWN) type = Type.UP;
return this;
}
public PointerEvent handle(){
handled = true;
return this;
}
@@ -74,6 +87,7 @@ public class PointerEvent {
// Accumulated pointer events
private static ArrayList<PointerEvent> pointerEvents = new ArrayList<>();
private static HashMap<Integer, PointerEvent> activePointers = new HashMap<>();
static PointF lastHoverPos = new PointF();
public static synchronized void addPointerEvent( PointerEvent event ){
pointerEvents.add( event );
@@ -81,19 +95,22 @@ public class PointerEvent {
public static synchronized void processPointerEvents(){
for (PointerEvent p : pointerEvents){
if (p.type == Type.HOVER){
lastHoverPos.set(p.current);
}
if (activePointers.containsKey(p.id)){
PointerEvent existing = activePointers.get(p.id);
existing.current = p.current;
if (existing.down == p.down){
if (existing.type == p.type){
pointerSignal.dispatch( null );
} else if (p.down) {
} else if (p.type == Type.DOWN) {
pointerSignal.dispatch( existing );
} else {
activePointers.remove(existing.id);
pointerSignal.dispatch(existing.up());
}
} else {
if (p.down) {
if (p.type == Type.DOWN) {
activePointers.put(p.id, p);
}
pointerSignal.dispatch(p);