v3.2.0: balance changes for T1 thrown weapons

This commit is contained in:
Evan Debenham
2025-07-10 14:32:09 -04:00
parent 8fe024add6
commit 7a109ec515
6 changed files with 26 additions and 14 deletions

View File

@@ -2170,10 +2170,11 @@ items.weapon.missiles.javelin.desc=These larger throwing spears are weighted to
items.weapon.missiles.kunai.name=kunai
items.weapon.missiles.kunai.desc=These small knives are very powerful in the hands of a skilled user. They are most effective against unaware enemies.
items.weapon.missiles.missileweapon.stats_known=This set of _tier-%1$d_ thrown weapons deals _%2$d-%3$d damage_ and requires _%4$d strength_ to use properly.
items.weapon.missiles.missileweapon.stats_unknown=Typically this set of _tier-%1$d_ thrown weapons deals _%2$d-%3$d damage_ and requires _%4$d strength_ to use properly.
items.weapon.missiles.missileweapon.stats_known=This set of _tier-%1$d_ thrown weapons deals _%2$d-%3$d damage_ and requires _%4$d strength_ to use.
items.weapon.missiles.missileweapon.stats_unknown=Typically this set of _tier-%1$d_ thrown weapons deals _%2$d-%3$d damage_ and requires _%4$d strength_ to use.
items.weapon.missiles.missileweapon.stats_desc=
items.weapon.missiles.missileweapon.probably_too_heavy=Probably this weapon is too heavy for you.
items.weapon.missiles.missileweapon.distance=Thrown weapons are more accurate against distant enemies, but less accurate at melee range.
items.weapon.missiles.missileweapon.distance=Thrown weapons are more accurate at range, but less accurate up close.
items.weapon.missiles.missileweapon.durability=Thrown weapons will wear out and break as they are used.
items.weapon.missiles.missileweapon.uses_left=This set of thrown weapons has _%d/%d_ uses left before one breaks.
items.weapon.missiles.missileweapon.unlimited_uses=This set is of such high quality that it will effectively last forever.
@@ -2194,7 +2195,8 @@ items.weapon.missiles.throwinghammer.name=throwing hammer
items.weapon.missiles.throwinghammer.desc=These hefty hammers are designed to be thrown at an enemy. While they are a bit lacking in damage, their smooth all-metal construction means they are quite durable, and won't stick to enemies.
items.weapon.missiles.throwingknife.name=throwing knife
items.weapon.missiles.throwingknife.desc=These lightweight knives are balanced to arc through the air right into their target. They are most effective against unaware enemies.
items.weapon.missiles.throwingknife.stats_desc=This weapon is stronger against unaware enemies.
items.weapon.missiles.throwingknife.desc=These lightweight knives are balanced to arc through the air right into their target.
items.weapon.missiles.throwingknife.discover_hint=One of the heroes starts with this item.
items.weapon.missiles.throwingspear.name=throwing spear
@@ -2224,7 +2226,7 @@ items.weapon.spiritbow.discover_hint=One of the heroes starts with this item.
items.weapon.weapon.identify=You are now familiar enough with your weapon to identify it.
items.weapon.weapon.too_heavy=Because of your inadequate strength this weapon will hinder your attack speed, accuracy, and ability to surprise attack.
items.weapon.weapon.excess_str=Because of your excess strength, you will deal up to _%d bonus damage_ with this weapon.
items.weapon.weapon.excess_str=Because of your excess strength, you will deal _0-%d bonus damage_ with this weapon.
items.weapon.weapon.hardening_gone=The hardening on this weapon has worn off!
items.weapon.weapon.incompatible=Interaction of different types of magic has negated the enchantment on this weapon!
items.weapon.weapon.cursed_worn=Because this weapon is cursed, you are powerless to remove it.