V0.2.0: Changed artifacts to use upgrade() instead of level++

This commit is contained in:
Evan Debenham
2014-09-13 17:34:50 -04:00
parent 0ce1c3e701
commit 7abb24f723
6 changed files with 6 additions and 6 deletions
@@ -113,7 +113,7 @@ public class ChaliceOfBlood extends Artifact {
Dungeon.fail(Utils.format(ResultDescriptions.ITEM, name, Dungeon.depth));
GLog.n("The Chalice sucks your life essence dry...");
} else {
level++;
upgrade();
if (level >= 5)
image = ItemSpriteSheet.ARTIFACT_CHALICE3;
else if (level >= 3)