v3.0.0: added WIP visuals for the cleric

This commit is contained in:
Evan Debenham
2024-10-12 12:16:07 -04:00
parent 5e67be46da
commit 7ac96b40e3
4 changed files with 6 additions and 4 deletions
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@@ -242,6 +242,7 @@ public class Assets {
public static final String ROGUE = "splashes/rogue.jpg"; public static final String ROGUE = "splashes/rogue.jpg";
public static final String HUNTRESS = "splashes/huntress.jpg"; public static final String HUNTRESS = "splashes/huntress.jpg";
public static final String DUELIST = "splashes/duelist.jpg"; public static final String DUELIST = "splashes/duelist.jpg";
public static final String CLERIC = "splashes/cleric.jpg";
public static final String SEWERS = "splashes/sewers.jpg"; public static final String SEWERS = "splashes/sewers.jpg";
public static final String PRISON = "splashes/prison.jpg"; public static final String PRISON = "splashes/prison.jpg";
@@ -259,6 +260,7 @@ public class Assets {
public static final String ROGUE = "sprites/rogue.png"; public static final String ROGUE = "sprites/rogue.png";
public static final String HUNTRESS = "sprites/huntress.png"; public static final String HUNTRESS = "sprites/huntress.png";
public static final String DUELIST = "sprites/duelist.png"; public static final String DUELIST = "sprites/duelist.png";
public static final String CLERIC = "sprites/cleric.png";
public static final String AVATARS = "sprites/avatars.png"; public static final String AVATARS = "sprites/avatars.png";
public static final String PET = "sprites/pet.png"; public static final String PET = "sprites/pet.png";
public static final String AMULET = "sprites/amulet.png"; public static final String AMULET = "sprites/amulet.png";
@@ -301,8 +301,8 @@ public enum HeroClass {
return Assets.Sprites.HUNTRESS; return Assets.Sprites.HUNTRESS;
case DUELIST: case DUELIST:
return Assets.Sprites.DUELIST; return Assets.Sprites.DUELIST;
case CLERIC: //TODO CLERIC cleric sprites case CLERIC: //TODO CLERIC finish sprite sheet
return Assets.Sprites.HUNTRESS; return Assets.Sprites.CLERIC;
} }
} }
@@ -318,8 +318,8 @@ public enum HeroClass {
return Assets.Splashes.HUNTRESS; return Assets.Splashes.HUNTRESS;
case DUELIST: case DUELIST:
return Assets.Splashes.DUELIST; return Assets.Splashes.DUELIST;
case CLERIC: //TODO CLERIC cleric splash case CLERIC: //TODO CLERIC finish cleric splash
return Assets.Splashes.HUNTRESS; return Assets.Splashes.CLERIC;
} }
} }