v0.2.4: added potion bandolier, refactored logic for bag generation.
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@@ -104,9 +104,9 @@ public class SewerLevel extends RegularLevel {
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@Override
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protected void createItems() {
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if (Dungeon.dewVial && Random.Int( 4 - Dungeon.depth ) == 0) {
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if (!Dungeon.limitedDrops.dewVial.dropped() && Random.Int( 4 - Dungeon.depth ) == 0) {
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addItemToSpawn( new DewVial() );
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Dungeon.dewVial = false;
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Dungeon.limitedDrops.dewVial.drop();
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}
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Ghost.Quest.spawn( this );
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