v0.9.0: implemented two more talents for the warrior
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@@ -300,10 +300,10 @@ actors.hero.talent.hearty_meal.title=hearty meal
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actors.hero.talent.hearty_meal.desc=_+1:_ Eating at below 50% health heals the Warrior for _4 HP_.\n\n_+2:_ Eating at below 50% health heals the Warrior for _6 HP_.
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actors.hero.talent.armsmasters_intuition.title=armsmaster's intuition
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actors.hero.talent.armsmasters_intuition.desc=_+1:_ The Warrior identifies weapons and armor _2x faster_.\n\n_+2:_ The Warrior identifies weapons and armor _when he equips them_.
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actors.hero.talent.test_warrior_3.title=test talent
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actors.hero.talent.test_warrior_3.desc=_+1:_ Whenever he identifies a potion, the warrior heals for _3 HP_.\n\n_+2:_ Whenever he identifies a potion, the warrior heals for _5 HP_.
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actors.hero.talent.test_warrior_4.title=iron will
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actors.hero.talent.test_warrior_4.desc=_+1:_ The max shield provided by the warrior's seal is _increased by 1_.\n\n_+2:_ The max shield provided by the warrior's seal is _increased by 2_.
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actors.hero.talent.test_subject.title=test subject
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actors.hero.talent.test_subject.desc=_+1:_ Whenever he identifies a potion by using it, the warrior heals for _3 HP_.\n\n_+2:_ Whenever he identifies a potion by using it, the warrior heals for _5 HP_.
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actors.hero.talent.iron_will.title=iron will
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actors.hero.talent.iron_will.desc=_+1:_ The max shield provided by the warrior's seal is _increased by 1_.\n\n_+2:_ The max shield provided by the warrior's seal is _increased by 2_.
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actors.hero.talent.energizing_meal.title=energizing meal
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actors.hero.talent.energizing_meal.desc=_+1:_ Eating at below 50% health grants the Mage _4 turns of wand recharging_.\n\n_+2:_ Eating at below 50% health grants the Mage _6 turns of wand recharging_.
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actors.hero.talent.scholars_intuition.title=scholar's intuition
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