v0.4.1: added a visual effect for adding items to the journal
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committed by
Evan Debenham
parent
c0eecb1338
commit
80a4ef2b9b
@@ -23,6 +23,7 @@ package com.shatteredpixel.shatteredpixeldungeon.items.keys;
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import com.shatteredpixel.shatteredpixeldungeon.Assets;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
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import com.shatteredpixel.shatteredpixeldungeon.items.Item;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
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import com.watabou.noosa.audio.Sample;
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import com.watabou.utils.Bundle;
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@@ -44,7 +45,7 @@ public abstract class Key extends Item {
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@Override
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public boolean doPickUp(Hero hero) {
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//TODO add a pickup animation to the journal
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GameScene.pickUpJournal(this);
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Sample.INSTANCE.play( Assets.SND_ITEM );
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hero.spendAndNext( TIME_TO_PICK_UP );
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return true;
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