v0.8.0: improved build files and moved various files to better locations
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/*
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* Pixel Dungeon
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* Copyright (C) 2012-2015 Oleg Dolya
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*
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* Shattered Pixel Dungeon
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* Copyright (C) 2014-2019 Evan Debenham
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.shatteredpixel.shatteredpixeldungeon.desktop;
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import com.badlogic.gdx.Gdx;
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import com.badlogic.gdx.backends.lwjgl.LwjglApplication;
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import com.badlogic.gdx.backends.lwjgl.LwjglApplicationConfiguration;
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import com.shatteredpixel.shatteredpixeldungeon.ShatteredPixelDungeon;
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import com.watabou.noosa.Game;
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import java.io.PrintWriter;
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import java.io.StringWriter;
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import javax.swing.JOptionPane;
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public class DesktopLauncher {
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public static void main (String[] arg) {
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Thread.setDefaultUncaughtExceptionHandler(new Thread.UncaughtExceptionHandler() {
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@Override
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public void uncaughtException(Thread thread, Throwable throwable) {
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StringWriter sw = new StringWriter();
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PrintWriter pw = new PrintWriter(sw);
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throwable.printStackTrace(pw);
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pw.flush();
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JOptionPane.showMessageDialog(null, "Shattered Pixel Dungeon has crashed, sorry about that!\n\n" +
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"If you could, please email this error message to me and I'll get it fixed (Evan@ShatteredPixel.com):\n\n" +
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sw.toString(), "Game Crash!", JOptionPane.ERROR_MESSAGE);
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Gdx.app.exit();
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}
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});
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LwjglApplicationConfiguration config = new LwjglApplicationConfiguration();
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config.width = 1920;
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config.height = 1080;
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//uncapped (but vsynced) framerate when focused, paused when not focused
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config.foregroundFPS = 0;
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config.backgroundFPS = -1;
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//TODO rather than hardcoding these values when running debug
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// it would be nice to be able to fetch them from gradle in some way
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config.title = DesktopLauncher.class.getPackage().getSpecificationTitle();
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if (config.title == null) {
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config.title = "ShatteredPD INDEV";
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}
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Game.version = DesktopLauncher.class.getPackage().getSpecificationVersion();
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if (Game.version == null) {
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Game.version = "0.7.5e-INDEV";
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}
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try {
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Game.versionCode = Integer.parseInt(DesktopLauncher.class.getPackage().getImplementationVersion());
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} catch (NumberFormatException e) {
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Game.versionCode = 382;
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}
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new LwjglApplication(new ShatteredPixelDungeon(new DesktopPlatformSupport()), config);
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}
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}
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+199
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/*
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* Pixel Dungeon
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* Copyright (C) 2012-2015 Oleg Dolya
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*
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* Shattered Pixel Dungeon
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* Copyright (C) 2014-2019 Evan Debenham
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.shatteredpixel.shatteredpixeldungeon.desktop;
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import com.badlogic.gdx.Gdx;
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import com.badlogic.gdx.graphics.Pixmap;
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import com.badlogic.gdx.graphics.g2d.BitmapFont;
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import com.badlogic.gdx.graphics.g2d.PixmapPacker;
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import com.badlogic.gdx.graphics.g2d.freetype.FreeTypeFontGenerator;
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import com.watabou.noosa.Game;
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import com.watabou.utils.PlatformSupport;
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import java.util.HashMap;
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import java.util.regex.Pattern;
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public class DesktopPlatformSupport extends PlatformSupport {
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@Override
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public void updateDisplaySize() {
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}
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@Override
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public void updateSystemUI() {
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}
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@Override
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public void promptTextInput(String title, String hintText, int maxLen, boolean multiLine, String posTxt, String negTxt, TextCallback callback) {
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}
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private int pageSize;
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private PixmapPacker packer;
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private boolean systemfont;
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//custom pixel font, for use with Latin and Cyrillic languages
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private static FreeTypeFontGenerator basicFontGenerator;
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private static HashMap<Integer, BitmapFont> basicFonts = new HashMap<>();
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//droid sans fallback, for asian fonts
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private static FreeTypeFontGenerator asianFontGenerator;
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private static HashMap<Integer, BitmapFont> asianFonts = new HashMap<>();
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private static HashMap<FreeTypeFontGenerator, HashMap<Integer, BitmapFont>> fonts;
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@Override
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public void setupFontGenerators(int pageSize, boolean systemfont) {
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//don't bother doing anything if nothing has changed
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if (fonts != null && this.pageSize == pageSize && this.systemfont == systemfont){
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return;
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}
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this.pageSize = pageSize;
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this.systemfont = systemfont;
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if (fonts != null){
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for (FreeTypeFontGenerator generator : fonts.keySet()){
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for (BitmapFont f : fonts.get(generator).values()){
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f.dispose();
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}
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fonts.get(generator).clear();
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generator.dispose();
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}
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fonts.clear();
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if (packer != null){
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for (PixmapPacker.Page p : packer.getPages()){
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p.getTexture().dispose();
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}
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packer.dispose();
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}
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}
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fonts = new HashMap<>();
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basicFontGenerator = new FreeTypeFontGenerator(Gdx.files.internal("pixel_font.ttf"));
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asianFontGenerator = new FreeTypeFontGenerator(Gdx.files.internal("DroidSansFallback.ttf"));
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fonts.put(basicFontGenerator, basicFonts);
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fonts.put(asianFontGenerator, asianFonts);
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packer = new PixmapPacker(pageSize, pageSize, Pixmap.Format.RGBA8888, 1, false);
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}
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@Override
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public void resetGenerators() {
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for (FreeTypeFontGenerator generator : fonts.keySet()){
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for (BitmapFont f : fonts.get(generator).values()){
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f.dispose();
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}
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fonts.get(generator).clear();
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generator.dispose();
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}
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fonts.clear();
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if (packer != null){
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for (PixmapPacker.Page p : packer.getPages()){
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p.getTexture().dispose();
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}
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packer.dispose();
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}
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fonts = null;
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setupFontGenerators(pageSize, systemfont);
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}
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private static Pattern asianMatcher = Pattern.compile("\\p{InHangul_Syllables}|" +
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"\\p{InCJK_Unified_Ideographs}|\\p{InCJK_Symbols_and_Punctuation}|\\p{InHalfwidth_and_Fullwidth_Forms}|" +
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"\\p{InHiragana}|\\p{InKatakana}");
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private static FreeTypeFontGenerator getGeneratorForString( String input ){
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if (asianMatcher.matcher(input).find()){
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return asianFontGenerator;
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} else {
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return basicFontGenerator;
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}
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}
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@Override
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public BitmapFont getFont(int size, String text) {
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FreeTypeFontGenerator generator = getGeneratorForString(text);
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if (generator == null){
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return null;
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}
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if (!fonts.get(generator).containsKey(size)) {
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FreeTypeFontGenerator.FreeTypeFontParameter parameters = new FreeTypeFontGenerator.FreeTypeFontParameter();
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parameters.size = size;
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parameters.flip = true;
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parameters.borderWidth = parameters.size / 10f;
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parameters.renderCount = 3;
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parameters.hinting = FreeTypeFontGenerator.Hinting.None;
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parameters.spaceX = -(int) parameters.borderWidth;
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parameters.incremental = true;
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if (generator == basicFontGenerator){
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//if we're using latin/cyrillic, we can safely pre-generate some common letters
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//(we define common as >4% frequency in english)
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parameters.characters = "�etaoinshrdl";
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} else {
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parameters.characters = "�";
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}
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parameters.packer = packer;
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try {
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BitmapFont font = generator.generateFont(parameters);
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font.getData().missingGlyph = font.getData().getGlyph('�');
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fonts.get(generator).put(size, font);
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} catch ( Exception e ){
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Game.reportException(e);
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return null;
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}
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}
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return fonts.get(generator).get(size);
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}
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//splits on newlines, underscores, and chinese/japaneses characters
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private Pattern regularsplitter = Pattern.compile(
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"(?<=\n)|(?=\n)|(?<=_)|(?=_)|" +
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"(?<=\\p{InHiragana})|(?=\\p{InHiragana})|" +
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"(?<=\\p{InKatakana})|(?=\\p{InKatakana})|" +
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"(?<=\\p{InCJK_Unified_Ideographs})|(?=\\p{InCJK_Unified_Ideographs})|" +
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"(?<=\\p{InCJK_Symbols_and_Punctuation})|(?=\\p{InCJK_Symbols_and_Punctuation})");
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//additionally splits on words, so that each word can be arranged individually
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private Pattern regularsplitterMultiline = Pattern.compile(
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"(?<= )|(?= )|(?<=\n)|(?=\n)|(?<=_)|(?=_)|" +
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"(?<=\\p{InHiragana})|(?=\\p{InHiragana})|" +
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"(?<=\\p{InKatakana})|(?=\\p{InKatakana})|" +
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"(?<=\\p{InCJK_Unified_Ideographs})|(?=\\p{InCJK_Unified_Ideographs})|" +
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"(?<=\\p{InCJK_Symbols_and_Punctuation})|(?=\\p{InCJK_Symbols_and_Punctuation})");
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@Override
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public String[] splitforTextBlock(String text, boolean multiline) {
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if (multiline) {
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return regularsplitterMultiline.split(text);
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} else {
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return regularsplitter.split(text);
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}
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}
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}
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