v0.3.0: first round of buff descriptions
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@@ -116,7 +116,7 @@ public class Viscosity extends Glyph {
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@Override
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public String toString() {
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return Utils.format( "Defered damage (%d)", damage );
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return Utils.format( "Defered damage", damage );
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}
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@Override
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@@ -146,5 +146,15 @@ public class Viscosity extends Glyph {
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return true;
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}
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@Override
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public String desc() {
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return "While your armor's glyph has protected you from damage, it seems to be slowly paying you back for it.\n" +
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"\n" +
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"Damage is being dealt to you over time instead of immediately. " +
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"You will take one damage per turn until there is no damage left.\n" +
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"\n" +
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"There is " + damage + " deffered damage left.";
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}
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}
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}
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