v0.3.1: added a sort of tutorial for the new double-tap to search functionality, and searchign in general
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committed by
Evan Debenham
parent
5aabc2ea64
commit
83dcbb19ec
@@ -95,6 +95,13 @@ public class SewerLevel extends RegularLevel {
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}
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}
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}
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//hides all doors in the entrance room on floor 2, teaches the player to search.
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if (Dungeon.depth == 2)
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for (Room r : roomEntrance.connected.keySet()){
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Room.Door d = roomEntrance.connected.get(r);
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map[d.x + d.y * WIDTH] = Terrain.SECRET_DOOR;
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}
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placeSign();
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}
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