v0.9.4: implemented liquid metal and added a sprite for arcane resin

This commit is contained in:
Evan Debenham
2021-07-16 20:02:55 -04:00
parent e9e32835a7
commit 849c25d3e5
7 changed files with 226 additions and 3 deletions
@@ -1695,6 +1695,13 @@ items.kingscrown.upgraded=The crown glows brightly and then disintegrates as you
items.kingscrown.ratgraded=Rat King's paws glow brightly as your armor transforms!
items.kingscrown.desc=The crown of the last dwarven king, it glows with tremendous magical energy.\n\nWhen worn, the crown's magic will flow into the armor you're currently wearing, transforming it into a _unique epic armor with special abilities._ The new armor will keep all the properties of the original armor.
items.liquidmetal.name=liquid metal
items.liquidmetal.ac_apply=APPLY
items.liquidmetal.prompt=Select a thrown weapon
items.liquidmetal.already_fixed=That thrown weapon is already in perfect condition!
items.liquidmetal.apply=You use %d liquid metal to repair your thrown weapon.
items.liquidmetal.desc=When poured over a thrown weapon, this magical liquid will fill into the cracks and tears from use, restoring the thrown weapon to perfect condition!\n\nA tier 1 weapon requires 10 liquid metal to be fully repaired, a tier 5 weapon requires 30. Each upgrade also doubles the amount of metal needed.\n\nLiquid metal cannot be used to repair the tips on tipped darts.
items.merchantsbeacon.name=merchant's beacon
items.merchantsbeacon.ac_use=USE
items.merchantsbeacon.desc=This odd piece of dwarven technology allows you to communicate from great distances.\n\nAfter being activated, this beacon will let you sell items to Pixel Mart from anywhere in the dungeon.\n\nHowever, the magic within the beacon will only last for one session, so use it wisely.