v2.5.3: base bomb buffs:

- no longer bounce when thrown on chars
- max dmg up by 50% (avg dmg up by 33%)
- dmg no longer fades based on distance
- cost down to 15 from 20
- description improved
This commit is contained in:
Evan Debenham
2024-09-24 15:01:48 -04:00
parent 842d7efce5
commit 853b719c69
2 changed files with 8 additions and 20 deletions
@@ -483,7 +483,7 @@ items.bombs.bomb.ac_lightthrow=LIGHT & THROW
items.bombs.bomb.snuff_fuse=You quickly snuff the bomb's fuse.
items.bombs.bomb.ondeath=The explosion kills you...
items.bombs.bomb.rankings_desc=Killed by an explosion
items.bombs.bomb.desc=A fairly hefty black powder bomb. An explosion from this would certainly do damage to anything nearby.
items.bombs.bomb.desc=A fairly hefty black powder bomb. An explosion from this bomb deals _%1$d-%2$d damage_ to anything adjacent to it, and will destroy some adjacent terrain or items.
items.bombs.bomb.desc_fuse=It looks like the fuse will take a couple rounds to burn down once it is lit.
items.bombs.bomb.desc_burning=The bomb's fuse is burning away, keep your distance or put it out!
items.bombs.bomb$doublebomb.name=two bombs