From 85c9529c25b6dd569171ab9c5a95258f5b5989e7 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Thu, 24 Nov 2022 14:48:23 -0500 Subject: [PATCH] v2.0.0: weakened knockback vs. bosses now rounds up --- .../shatteredpixeldungeon/items/wands/WandOfBlastWave.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/wands/WandOfBlastWave.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/wands/WandOfBlastWave.java index 74600cc5c..ad1be9b87 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/wands/WandOfBlastWave.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/wands/WandOfBlastWave.java @@ -114,7 +114,7 @@ public class WandOfBlastWave extends DamageWand { public static void throwChar(final Char ch, final Ballistica trajectory, int power, boolean closeDoors, boolean collideDmg, Class cause){ if (ch.properties().contains(Char.Property.BOSS)) { - power /= 2; + power = (power+1)/2; } int dist = Math.min(trajectory.dist, power);