v1.2.0: fixed fog of war vfx not properly updating with warp beacon
This commit is contained in:
@@ -155,6 +155,7 @@ public class WarpBeacon extends ArmorAbility {
|
||||
|
||||
Invisibility.dispel();
|
||||
Dungeon.observe();
|
||||
GameScene.updateFog();
|
||||
|
||||
} else {
|
||||
|
||||
|
||||
Reference in New Issue
Block a user