Merging 1.7.5 Source: ui changes
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/*
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* Pixel Dungeon
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* Copyright (C) 2012-2015 Oleg Dolya
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.shatteredpixel.shatteredpixeldungeon.ui;
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import com.watabou.noosa.ColorBlock;
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import com.watabou.noosa.ui.Component;
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public class HealthBar extends Component {
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private static final int COLOR_BG = 0xFFCC0000;
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private static final int COLOR_LVL = 0xFF00EE00;
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private static final int HEIGHT = 2;
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private ColorBlock hpBg;
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private ColorBlock hpLvl;
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private float level;
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@Override
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protected void createChildren() {
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hpBg = new ColorBlock( 1, 1, COLOR_BG );
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add( hpBg );
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hpLvl = new ColorBlock( 1, 1, COLOR_LVL );
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add( hpLvl );
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height = HEIGHT;
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}
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@Override
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protected void layout() {
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hpBg.x = hpLvl.x = x;
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hpBg.y = hpLvl.y = y;
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hpBg.size( width, HEIGHT );
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hpLvl.size( width * level, HEIGHT );
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height = HEIGHT;
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}
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public void level( float value ) {
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level = value;
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layout();
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}
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}
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