v0.3.4c: added callback functionality for scene changes

This commit is contained in:
Evan Debenham
2016-03-02 20:49:17 -05:00
parent e5e90b2696
commit 8ae4cd4fa5
5 changed files with 40 additions and 29 deletions
@@ -195,9 +195,13 @@ public class ShatteredPixelDungeon extends Game {
}
}
public static void switchNoFade( Class<? extends PixelScene> c ) {
public static void switchNoFade(Class<? extends PixelScene> c){
switchNoFade(c, null);
}
public static void switchNoFade(Class<? extends PixelScene> c, SceneChangeCallback callback) {
PixelScene.noFade = true;
switchScene( c );
switchScene( c, callback );
}
/*