From 8b900c7bdf0482f7987b1209c536bdab14eada5a Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Fri, 16 May 2025 13:20:14 -0400 Subject: [PATCH] v3.1.0: Duelist can no longer stack invis using dagger ability --- .../shatteredpixeldungeon/items/weapon/melee/Dagger.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/weapon/melee/Dagger.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/weapon/melee/Dagger.java index bec236048..322faf51b 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/weapon/melee/Dagger.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/weapon/melee/Dagger.java @@ -125,7 +125,7 @@ public class Dagger extends MeleeWeapon { } wep.beforeAbilityUsed(hero, null); - Buff.affect(hero, Invisibility.class, invisTurns-1); //1 fewer turns as ability is instant + Buff.prolong(hero, Invisibility.class, invisTurns-1); //1 fewer turns as ability is instant Dungeon.hero.sprite.turnTo( Dungeon.hero.pos, target); Dungeon.hero.pos = target;