diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/rings/RingOfWealth.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/rings/RingOfWealth.java index ee0681437..bb1a61fb1 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/rings/RingOfWealth.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/rings/RingOfWealth.java @@ -136,7 +136,7 @@ public class RingOfWealth extends Ring { drops.add(i); dropsToEquip--; } - triesToDrop += Random.NormalIntRange(0, 25); + triesToDrop += Random.NormalIntRange(0, 20); } //store values back into rings diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/wands/WandOfTransfusion.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/wands/WandOfTransfusion.java index e6b8b0b85..49d96ba53 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/wands/WandOfTransfusion.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/wands/WandOfTransfusion.java @@ -113,9 +113,9 @@ public class WandOfTransfusion extends Wand { charm.ignoreHeroAllies = true; ch.sprite.centerEmitter().start( Speck.factory( Speck.HEART ), 0.2f, 3 ); - //harm the undead + //harms the undead } else { - ch.damage(Random.NormalIntRange(3 + buffedLvl()/2, 6+buffedLvl()), this); + ch.damage(Random.NormalIntRange(3 + buffedLvl(), 6+2*buffedLvl()), this); ch.sprite.emitter().start(ShadowParticle.UP, 0.05f, 10 + buffedLvl()); Sample.INSTANCE.play(Assets.Sounds.BURNING); }