v3.1.0: fixed camera following enemies after teleport in specific cases
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committed by
Evan Debenham
parent
f599bba4c0
commit
8c3a94037c
@@ -269,6 +269,10 @@ public class Camera extends Gizmo {
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panIntensity = intensity;
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}
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public synchronized Visual followTarget(){
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return followTarget;
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}
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public synchronized void setFollowDeadzone( float deadzone ){
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followDeadzone = deadzone;
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}
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