v0.2.3: reworked freerunner's class ability
This commit is contained in:
@@ -40,8 +40,8 @@ public enum HeroSubClass {
|
||||
ASSASSIN( "assassin",
|
||||
"When performing a surprise attack, the _Assassin_ inflicts additional damage to his target." ),
|
||||
FREERUNNER( "freerunner",
|
||||
"The _Freerunner_ can move almost twice faster, than most of the monsters. When he " +
|
||||
"is running, the Freerunner is much harder to hit. For that he must be unencumbered and not starving." ),
|
||||
"The _Freerunner_ moves faster when he unencumbered and not starving, " +
|
||||
"if he is invisible, this speed boost is much stronger." ),
|
||||
|
||||
SNIPER( "sniper",
|
||||
"_Snipers_ are able to detect weak points in an enemy's armor, " +
|
||||
|
||||
Reference in New Issue
Block a user