diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/ui/changelist/v0_7_X_Changes.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/ui/changelist/v0_7_X_Changes.java index 594c940ef..cf5f33612 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/ui/changelist/v0_7_X_Changes.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/ui/changelist/v0_7_X_Changes.java @@ -753,7 +753,7 @@ public class v0_7_X_Changes { "\n" + "Also, before v0.7.0 there were a few unique artifacts which only dropped from particular enemies. I standardized these items in v0.7.0 to either be universal, or scrapped them entirely and put some of their functionality into other game systems.")); - changes.addButton( new ChangeButton(new Image(Assets.Environment.TILES_SEWERS, 48, 96, 16, 16 ), "Alchemy Overhaul!", + changes.addButton( new ChangeButton(new Image(Assets.Environment.TILES_SEWERS, 48, 80, 16, 16 ), "Alchemy Overhaul!", "The game's alchemy system has been entirely overhauled!\n\n" + "Alchemy is now a full consumable crafting system which lets you create all kinds of new items.\n\n" + "There is also a new resource: alchemical energy. Every alchemy pot has some energy within it. Some recipes require this energy, so make sure to use it wisely!\n\n" + diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/ui/changelist/v1_X_Changes.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/ui/changelist/v1_X_Changes.java index da4407a92..acb04d77c 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/ui/changelist/v1_X_Changes.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/ui/changelist/v1_X_Changes.java @@ -485,7 +485,7 @@ public class v1_X_Changes { "_-_ Integration with Steamworks for achievements and cloud sync.\n\n" + "Users on mobile devices will be able to benefit from most of these features as well! (some feature require a large enough display)")); - changes.addButton( new ChangeButton(new Image(Assets.Environment.TILES_SEWERS, 48, 80, 16, 16 ), "Special Rooms Additions!", + changes.addButton( new ChangeButton(new Image(Assets.Environment.TILES_SEWERS, 176, 64, 16, 16 ), "Special Rooms Additions!", "_Six new special rooms have been added!_\n\n" + "Two of these rooms (and one existing room) use new crystal doors, which let you see through them before you find a crystal key to unlock them.\n\n" + "Three of these rooms include new terrain hazards, which will require the right tools to get past.\n\n" + diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/windows/WndHeroInfo.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/windows/WndHeroInfo.java index 4048341b8..8f7b8316b 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/windows/WndHeroInfo.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/windows/WndHeroInfo.java @@ -189,7 +189,7 @@ public class WndHeroInfo extends WndTabbed { break; case HUNTRESS: icons = new Image[]{ new ItemSprite(ItemSpriteSheet.SPIRIT_BOW), - new Image(Assets.Environment.TILES_SEWERS, 112, 96, 16, 16), + new Image(Assets.Environment.TILES_SEWERS, 112, 80, 16, 16), new ItemSprite(ItemSpriteSheet.GLOVES), new ItemSprite(ItemSpriteSheet.SCROLL_ISAZ)}; break;