From 8c6788750ecb151f515d82780df5c0c55256fae6 Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Sat, 24 Aug 2024 16:17:43 -0400 Subject: [PATCH] v2.5.0: incresaed the amount of text shake when falling --- .../shatteredpixeldungeon/scenes/InterlevelScene.java | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/InterlevelScene.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/InterlevelScene.java index 7fa846f3b..dbe08ddb8 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/InterlevelScene.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/scenes/InterlevelScene.java @@ -523,8 +523,8 @@ public class InterlevelScene extends PixelScene { if (mode == Mode.FALL) { loadingText.setPos( - (Camera.main.width - loadingText.width() - 4) + Random.NormalFloat(-1, 1), - (Camera.main.height - loadingText.height() - 6) + Random.NormalFloat(-1, 1) + (Camera.main.width - loadingText.width() - 4) + Random.NormalFloat(-2, 2), + (Camera.main.height - loadingText.height() - 6) + Random.NormalFloat(-2, 2) ); align(loadingText); }