v2.5.0: updated supernova dmg comment with new explosive dmg values
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committed by
Evan Debenham
parent
895d524f8e
commit
8db21a3f4e
@@ -105,9 +105,9 @@ public class SuperNovaTracker extends Buff {
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if (fieldOfView[i] && !Dungeon.level.solid[i]){
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new Bomb.ConjuredBomb().explode(i); //yes, a bomb at every cell
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//this means that something in the blast effectively takes:
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//5.33x bomb dmg when fully inside
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//4.33x when along straight edge
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//2x when outside straight edge
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//9x bomb dmg when fully inside
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//6x when along straight edge
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//3x when outside straight edge
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Dungeon.level.destroy(i);
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if (Actor.findChar(i) == Dungeon.hero){
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GameScene.flash(0x80FFFFFF);
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