v2.5.0: armor now always takes 1 turn to equip
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@@ -277,11 +277,6 @@ public class Armor extends EquipableItem {
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return seal;
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}
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@Override
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protected float timeToEquip(Hero hero ) {
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return 2f / hero.speed();
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}
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@Override
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public boolean doUnequip( Hero hero, boolean collect, boolean single ) {
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if (super.doUnequip( hero, collect, single )) {
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