v2.0.0: fixed secondary weapon crossbow not visually speeding up darts
This commit is contained in:
committed by
Evan Debenham
parent
3154fb26f0
commit
8e22d013a4
+3
-1
@@ -151,7 +151,9 @@ public class MissileSprite extends ItemSprite implements Tweener.Listener {
|
|||||||
}
|
}
|
||||||
|
|
||||||
float speed = SPEED;
|
float speed = SPEED;
|
||||||
if (item instanceof Dart && Dungeon.hero.belongings.weapon() instanceof Crossbow){
|
if (item instanceof Dart
|
||||||
|
&& (Dungeon.hero.belongings.weapon() instanceof Crossbow
|
||||||
|
|| Dungeon.hero.belongings.secondWep() instanceof Crossbow)){
|
||||||
speed *= 3f;
|
speed *= 3f;
|
||||||
|
|
||||||
} else if (item instanceof SpiritBow.SpiritArrow
|
} else if (item instanceof SpiritBow.SpiritArrow
|
||||||
|
|||||||
Reference in New Issue
Block a user