v0.3.4: switched to rendered text in a bunch of places

This commit is contained in:
Evan Debenham
2016-01-14 01:26:36 -05:00
committed by Evan Debenham
parent 82da647534
commit 8e508ab040
19 changed files with 130 additions and 183 deletions
@@ -22,10 +22,10 @@ package com.shatteredpixel.shatteredpixeldungeon.scenes;
import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
import com.watabou.noosa.BitmapText;
import com.watabou.noosa.BitmapTextMultiline;
import com.watabou.noosa.Camera;
import com.watabou.noosa.Image;
import com.watabou.noosa.RenderedText;
import com.watabou.noosa.RenderedTextMultiline;
import com.watabou.noosa.audio.Music;
import com.watabou.noosa.ui.Button;
import com.shatteredpixel.shatteredpixeldungeon.Assets;
@@ -161,7 +161,7 @@ public class RankingsScene extends PixelScene {
protected ItemSprite shield;
private Flare flare;
private BitmapText position;
private BitmapTextMultiline desc;
private RenderedTextMultiline desc;
private Image steps;
private BitmapText depth;
private Image classIcon;
@@ -187,7 +187,7 @@ public class RankingsScene extends PixelScene {
desc.text( rec.info );
desc.measure();
//desc.measure();
int odd = pos % 2;
@@ -235,7 +235,7 @@ public class RankingsScene extends PixelScene {
position.alpha(0.8f);
add( position );
desc = createMultiline( 7 );
desc = renderMultiline( 7 );
add( desc );
depth = new BitmapText( PixelScene.pixelFont);
@@ -277,10 +277,8 @@ public class RankingsScene extends PixelScene {
depth.x = steps.x + (steps.width - depth.width()) / 2;
depth.y = steps.y + (steps.height - depth.height()) / 2 + 1;
desc.x = shield.x + shield.width + GAP;
desc.maxWidth = (int)(steps.x - desc.x);
desc.measure();
desc.y = shield.y + (shield.height - desc.height()) / 2 + 1;
desc.setPos(shield.x + shield.width + GAP, shield.y + (shield.height - desc.height()) / 2 + 1);
desc.maxWidth((int)(steps.x - desc.left()));
}
@Override