v0.3.4: switched to rendered text in a bunch of places
This commit is contained in:
committed by
Evan Debenham
parent
82da647534
commit
8e508ab040
@@ -20,22 +20,22 @@
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*/
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package com.shatteredpixel.shatteredpixeldungeon.windows;
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import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
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import com.watabou.noosa.NinePatch;
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import com.watabou.noosa.RenderedTextMultiline;
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import com.watabou.noosa.audio.Sample;
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import com.watabou.noosa.ui.Component;
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import com.shatteredpixel.shatteredpixeldungeon.Assets;
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import com.shatteredpixel.shatteredpixeldungeon.Chrome;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
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import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.npcs.Blacksmith;
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import com.shatteredpixel.shatteredpixeldungeon.items.Item;
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import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.PixelScene;
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import com.shatteredpixel.shatteredpixeldungeon.ui.ItemSlot;
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import com.shatteredpixel.shatteredpixeldungeon.ui.RedButton;
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import com.shatteredpixel.shatteredpixeldungeon.ui.Window;
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import com.shatteredpixel.shatteredpixeldungeon.utils.Utils;
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import com.watabou.noosa.BitmapTextMultiline;
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import com.watabou.noosa.NinePatch;
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import com.watabou.noosa.audio.Sample;
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import com.watabou.noosa.ui.Component;
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public class WndBlacksmith extends Window {
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@@ -60,10 +60,9 @@ public class WndBlacksmith extends Window {
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titlebar.setRect( 0, 0, WIDTH, 0 );
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add( titlebar );
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BitmapTextMultiline message = PixelScene.createMultiline( Messages.get(this, "prompt"), 6 );
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message.maxWidth = WIDTH;
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message.measure();
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message.y = titlebar.bottom() + GAP;
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RenderedTextMultiline message = PixelScene.renderMultiline( Messages.get(this, "prompt"), 6 );
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message.maxWidth( WIDTH);
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message.setPos(0, titlebar.bottom() + GAP);
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add( message );
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btnItem1 = new ItemButton() {
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@@ -73,7 +72,7 @@ public class WndBlacksmith extends Window {
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GameScene.selectItem( itemSelector, WndBag.Mode.UPGRADEABLE, Messages.get(WndBlacksmith.class, "select") );
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}
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};
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btnItem1.setRect( (WIDTH - BTN_GAP) / 2 - BTN_SIZE, message.y + message.height() + BTN_GAP, BTN_SIZE, BTN_SIZE );
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btnItem1.setRect( (WIDTH - BTN_GAP) / 2 - BTN_SIZE, message.top() + message.height() + BTN_GAP, BTN_SIZE, BTN_SIZE );
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add( btnItem1 );
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btnItem2 = new ItemButton() {
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