v0.9.3: fully implemented the redesigned Elemental Blast ability
This commit is contained in:
@@ -540,10 +540,10 @@ actors.hero.talent.necromancers_minions.desc=_+1:_ When a soul marked enemy dies
|
||||
|
||||
actors.hero.talent.blast_radius.title=blast radius
|
||||
actors.hero.talent.blast_radius.desc=_+1:_ Elemental blast's radius is increased to _5 tiles_, from 4.\n\n_+2:_ Elemental blast's radius is increased to _6 tiles_, from 4.\n\n_+3:_ Elemental blast's radius is increased to _7 tiles_, from 4.\n\n_+4:_ Elemental blast's radius is increased to _8 tiles_, from 4.
|
||||
actors.hero.talent.elemental_blast_2.title=TODO NAME
|
||||
actors.hero.talent.elemental_blast_2.desc=TODO DESC
|
||||
actors.hero.talent.elemental_blast_3.title=TODO NAME
|
||||
actors.hero.talent.elemental_blast_3.desc=TODO DESC
|
||||
actors.hero.talent.elemental_power.title=elemental power
|
||||
actors.hero.talent.elemental_power.desc=_+1:_ The power of elemental blast is increased by _15%_.\n\n_+2:_ The power of elemental blast is increased by _30%_.\n\n_+3:_ The power of elemental blast is increased by _45%_.\n\n_+4:_ The power of elemental blast is increased by _60%_.
|
||||
actors.hero.talent.reactive_barrier.title=reactive barrier
|
||||
actors.hero.talent.reactive_barrier.desc=_+1:_ The Mage gains _2 shielding_ for every character affected by elemental blast.\n\n_+2:_ The Mage gains _4 shielding_ for every character affected by elemental blast.\n\n_+3:_ The Mage gains _6 shielding_ for every character affected by elemental blast.\n\n_+4:_ The Mage gains _8 shielding_ for every character affected by elemental blast.
|
||||
|
||||
actors.hero.talent.mage_2_1.title=TODO NAME
|
||||
actors.hero.talent.mage_2_1.desc=TODO DESC
|
||||
|
||||
Reference in New Issue
Block a user