v1.4.0: made desktop save DIR variable based on game name/vendor
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@@ -19,6 +19,7 @@ task debug(type: JavaExec) {
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main = appMainClass
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systemProperty 'Specification-Title', appName
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systemProperty 'Implementation-Title', appPackageName
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systemProperty 'Specification-Version', appVersionName + "-INDEV"
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systemProperty 'Implementation-Version', appVersionCode
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@@ -37,6 +38,7 @@ task release(type: Jar) {
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manifest {
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attributes 'Main-Class': appMainClass
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attributes 'Specification-Title': appName
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attributes 'Implementation-Title': appPackageName
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attributes 'Specification-Version': appVersionName
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attributes 'Implementation-Version': appVersionCode
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}
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@@ -45,6 +45,7 @@ import org.lwjgl.util.tinyfd.TinyFileDialogs;
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import java.io.PrintWriter;
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import java.io.StringWriter;
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import java.util.Locale;
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public class DesktopLauncher {
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@@ -132,25 +133,36 @@ public class DesktopLauncher {
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config.setTitle( title );
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//if I were implementing this from scratch I would use the full implementation title for saves
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// (e.g. /.shatteredpixel/shatteredpixeldungeon), but we have too much existing save
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// date to worry about transferring at this point.
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String vendor = DesktopLauncher.class.getPackage().getImplementationTitle();
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if (vendor == null) {
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vendor = System.getProperty("Implementation-Title");
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}
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vendor = vendor.split("\\.")[1];
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String basePath = "";
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Files.FileType baseFileType = null;
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if (SharedLibraryLoader.isWindows) {
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if (System.getProperties().getProperty("os.name").equals("Windows XP")) {
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basePath = "Application Data/.shatteredpixel/Shattered Pixel Dungeon/";
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basePath = "Application Data/." + vendor + "/" + title + "/";
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} else {
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basePath = "AppData/Roaming/.shatteredpixel/Shattered Pixel Dungeon/";
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basePath = "AppData/Roaming/." + vendor + "/" + title + "/";
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}
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baseFileType = Files.FileType.External;
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} else if (SharedLibraryLoader.isMac) {
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basePath = "Library/Application Support/Shattered Pixel Dungeon/";
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basePath = "Library/Application Support/" + title + "/";
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baseFileType = Files.FileType.External;
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} else if (SharedLibraryLoader.isLinux) {
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String XDGHome = System.getenv("XDG_DATA_HOME");
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if (XDGHome == null) XDGHome = System.getProperty("user.home") + "/.local/share";
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basePath = XDGHome + "/.shatteredpixel/shattered-pixel-dungeon/";
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String titleLinux = title.toLowerCase(Locale.ROOT).replace(" ", "-");
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basePath = XDGHome + "/." + vendor + "/" + titleLinux + "/";
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//copy over files from old linux save DIR, pre-1.2.0
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FileHandle oldBase = new Lwjgl3FileHandle(".shatteredpixel/shattered-pixel-dungeon/", Files.FileType.External);
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FileHandle oldBase = new Lwjgl3FileHandle("." + vendor + "/" + titleLinux + "/", Files.FileType.External);
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FileHandle newBase = new Lwjgl3FileHandle(basePath, Files.FileType.Absolute);
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if (oldBase.exists()){
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if (!newBase.exists()) {
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