v0.4.0: reworked/added the 5 basic swords

This commit is contained in:
Evan Debenham
2016-05-13 18:45:32 -04:00
parent 7e546b14da
commit 8f27e921d8
7 changed files with 75 additions and 17 deletions
@@ -105,13 +105,11 @@ import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.Knuckles;
import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.Longsword;
import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.Mace;
import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.Quarterstaff;
import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.ShortSword;
import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.Spear;
import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.Sword;
import com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee.WarHammer;
import com.shatteredpixel.shatteredpixeldungeon.items.weapon.missiles.Boomerang;
import com.shatteredpixel.shatteredpixeldungeon.items.weapon.missiles.CurareDart;
import com.shatteredpixel.shatteredpixeldungeon.items.weapon.missiles.Dart;
import com.shatteredpixel.shatteredpixeldungeon.items.weapon.missiles.IncendiaryDart;
import com.shatteredpixel.shatteredpixeldungeon.items.weapon.missiles.Javelin;
import com.shatteredpixel.shatteredpixeldungeon.items.weapon.missiles.Shuriken;
@@ -240,15 +238,13 @@ public class Generator {
BattleAxe.class,
WarHammer.class,
Glaive.class,
ShortSword.class,
Dart.class,
Javelin.class,
IncendiaryDart.class,
CurareDart.class,
Shuriken.class,
Boomerang.class,
Tamahawk.class };
Category.WEAPON.probs = new float[]{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 0, 1, 1, 1, 1, 0, 1 };
Category.WEAPON.probs = new float[]{ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 0, 1 };
Category.ARMOR.classes = new Class<?>[]{
ClothArmor.class,
@@ -0,0 +1,15 @@
package com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee;
import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
public class Greatsword extends MeleeWeapon {
{
image = ItemSpriteSheet.GREATSWORD;
}
public Greatsword() {
super( 5, 1f, 1f );
}
}
@@ -0,0 +1,36 @@
/*
* Pixel Dungeon
* Copyright (C) 2012-2015 Oleg Dolya
*
* Shattered Pixel Dungeon
* Copyright (C) 2014-2016 Evan Debenham
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>
*/
package com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee;
import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
//this class is named as such to avoid conflicts with the ShortSword class, from pre-0.4.0
public class NewShortsword extends MeleeWeapon {
{
image = ItemSpriteSheet.SHORTSWORD;
}
public NewShortsword() {
super( 2, 1f, 1f );
}
}
@@ -22,13 +22,13 @@ package com.shatteredpixel.shatteredpixeldungeon.items.weapon.melee;
import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
public class ShortSword extends MeleeWeapon {
public class WornShortsword extends MeleeWeapon {
{
image = ItemSpriteSheet.WORN_SHORTSWORD;
}
public ShortSword() {
public WornShortsword() {
super( 1, 1f, 1f );
}