v0.9.1: fixed DM-300 not checking visbility in all cases
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@@ -209,7 +209,7 @@ public class NewDM300 extends Mob {
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}
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} else {
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} else if (fieldOfView[enemy.pos]) {
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if (turnsSinceLastAbility > abilityCooldown) {
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if (lastAbility == NONE) {
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