v0.6.4: various bugfixes:
- fixed corrupted mimics causing save/load crashes - fixed crashes when destroy is called on the same group twice - syncronized texture cache methods - added safety checks to - SummoningTrap - WaterOfHealth - WndAlchemy - WndBag
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@@ -44,7 +44,7 @@ public class TextureCache {
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bitmapOptions.inPreferredConfig = Bitmap.Config.ARGB_8888;
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}
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public static SmartTexture createSolid( int color ) {
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public synchronized static SmartTexture createSolid( int color ) {
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final String key = "1x1:" + color;
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if (all.containsKey( key )) {
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@@ -63,7 +63,7 @@ public class TextureCache {
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}
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}
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public static SmartTexture createGradient( int... colors ) {
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public synchronized static SmartTexture createGradient( int... colors ) {
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final String key = "" + colors;
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@@ -88,11 +88,11 @@ public class TextureCache {
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}
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public static void add( Object key, SmartTexture tx ) {
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public synchronized static void add( Object key, SmartTexture tx ) {
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all.put( key, tx );
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}
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public static void remove( Object key ){
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public synchronized static void remove( Object key ){
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SmartTexture tx = all.get( key );
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if (tx != null){
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all.remove(key);
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@@ -100,7 +100,7 @@ public class TextureCache {
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}
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}
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public static SmartTexture get( Object src ) {
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public synchronized static SmartTexture get( Object src ) {
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if (all.containsKey( src )) {
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@@ -119,17 +119,17 @@ public class TextureCache {
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}
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public static void clear() {
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public synchronized static void clear() {
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for (Texture txt:all.values()) {
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for (Texture txt : all.values()) {
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txt.delete();
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}
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all.clear();
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}
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public static void reload() {
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for (SmartTexture tx:all.values()) {
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public synchronized static void reload() {
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for (SmartTexture tx : all.values()) {
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tx.reload();
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}
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}
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@@ -164,7 +164,7 @@ public class TextureCache {
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}
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}
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public static boolean contains( Object key ) {
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public synchronized static boolean contains( Object key ) {
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return all.containsKey( key );
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}
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@@ -51,8 +51,10 @@ public class Group extends Gizmo {
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}
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}
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members.clear();
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members = null;
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if (members != null) {
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members.clear();
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members = null;
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}
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length = 0;
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}
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