From 906fe27ea8504d857e6b9999d2fa0e813e15676a Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Fri, 26 Jun 2015 12:01:46 -0400 Subject: [PATCH] v0.3.1: removed added volume for bomb explosions (values over 1.0 don't work anyway) --- src/com/shatteredpixel/shatteredpixeldungeon/items/Bomb.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/com/shatteredpixel/shatteredpixeldungeon/items/Bomb.java b/src/com/shatteredpixel/shatteredpixeldungeon/items/Bomb.java index 74e291b4c..733ae38d7 100644 --- a/src/com/shatteredpixel/shatteredpixeldungeon/items/Bomb.java +++ b/src/com/shatteredpixel/shatteredpixeldungeon/items/Bomb.java @@ -113,7 +113,7 @@ public class Bomb extends Item { //We're blowing up, so no need for a fuse anymore. this.fuse = null; - Sample.INSTANCE.play( Assets.SND_BLAST, 2 ); + Sample.INSTANCE.play( Assets.SND_BLAST ); if (Dungeon.visible[cell]) { CellEmitter.center( cell ).burst( BlastParticle.FACTORY, 30 );