v3.1.0: fissure rooms now have a minimum size of 5x5
This commit is contained in:
+10
@@ -35,6 +35,16 @@ public class FissureRoom extends StandardRoom {
|
|||||||
return new float[]{6, 3, 1};
|
return new float[]{6, 3, 1};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int minHeight() {
|
||||||
|
return Math.max(5, super.minHeight());
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public int minWidth() {
|
||||||
|
return Math.max(5, super.minWidth());
|
||||||
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void paint(Level level) {
|
public void paint(Level level) {
|
||||||
Painter.fill( level, this, Terrain.WALL );
|
Painter.fill( level, this, Terrain.WALL );
|
||||||
|
|||||||
Reference in New Issue
Block a user