v3.1.0: fissure rooms now have a minimum size of 5x5

This commit is contained in:
Evan Debenham
2025-03-27 13:11:18 -04:00
parent c5f1025478
commit 911581f150
@@ -35,6 +35,16 @@ public class FissureRoom extends StandardRoom {
return new float[]{6, 3, 1};
}
@Override
public int minHeight() {
return Math.max(5, super.minHeight());
}
@Override
public int minWidth() {
return Math.max(5, super.minWidth());
}
@Override
public void paint(Level level) {
Painter.fill( level, this, Terrain.WALL );