V0.2.0: fixed two bugs with buff logic.

This commit is contained in:
Evan Debenham
2014-08-29 19:32:30 -04:00
parent 41d0ca00da
commit 9224f1539a
2 changed files with 5 additions and 4 deletions
@@ -34,8 +34,10 @@ public class Regeneration extends Buff {
}
ChaliceOfBlood.chaliceRegen regenBuff = Dungeon.hero.buff( ChaliceOfBlood.chaliceRegen.class);
spend( REGENERATION_DELAY - regenBuff.level() );
if (regenBuff != null)
spend( REGENERATION_DELAY - regenBuff.level() );
else
spend( REGENERATION_DELAY );
} else {