v0.9.1: added some T2 talents for rogue/huntress

This commit is contained in:
Evan Debenham
2020-11-22 13:17:32 -05:00
parent de95231afb
commit 9260357c9b
8 changed files with 77 additions and 36 deletions
@@ -351,6 +351,11 @@ actors.hero.talent.protective_shadows.desc=_+1:_ The Rogue gains one shielding _
actors.hero.talent.mystical_meal.title=mystical meal
actors.hero.talent.mystical_meal.desc=_+1:_ Eating food takes the Rogue 1 turn and grants him _3 turns of artifact recharging_.\n\n_+2:_ Eating food takes the rogue 1 turn and grants him _5 turns of artifact recharging_.\n\nThis talent cannot be used to let the horn of plenty recharge itself.
actors.hero.talent.silent_steps.title=silent steps
actors.hero.talent.silent_steps.desc=_+1:_ The Rogue will not wake sleeping enemies while he is _3 or more tiles away from them_.\n\n_+2:_ The Rogue will not wake sleeping enemies while he is _not adjacent to them_.
actors.hero.talent.rogues_foresight.title=rogue's foresight
actors.hero.talent.rogues_foresight.desc=_+1:_ When he first enters a level with a secret room, the Rogue has a _50% chance to notice_ that the level contains a secret.\n\n_+1:_ When he first enters a level with a secret room, the Rogue has a _75% chance to notice_ that the level contains a secret.
actors.hero.talent.natures_bounty.title=nature's bounty
actors.hero.talent.natures_bounty.desc=_+1:_ The Huntress can find _4 berries_ hidden in tall grass as she explores the earlier stages of the dungeon.\n\n_+2:_ The Huntress can find _6 berries_ hidden in tall grass as she explores the earlier stages of the dungeon.
actors.hero.talent.survivalists_intuition.title=survivalist's intuition
@@ -362,6 +367,11 @@ actors.hero.talent.natures_aid.desc=_+1:_ The Huntress gains 2 armor of barkskin
actors.hero.talent.invigorating_meal.title=invigorating meal
actors.hero.talent.invigorating_meal.desc=_+1:_ Eating food takes the Huntress 1 turn (berries are eaten instantly) and grants her _2 turns of haste_.\n\n_+1:_ Eating food takes the Huntress 1 turn (berries are eaten instantly) and grants her _3 turns of haste_.
actors.hero.talent.durable_projectiles.title=durable projectiles
actors.hero.talent.durable_projectiles.desc=_+1:_ Thrown weapons have _+50% durability_ when used by the huntress.\n\n_+2:_ Thrown weapons have _+75% durability_ when used by the huntress.
actors.hero.talent.heightened_senses.title=heightened senses
actors.hero.talent.heightened_senses.desc=_+1:_ The Huntress gains mind vision on any enemy within _2 tiles of her position_.\n\n_+2:_ The Huntress gains mind vision on any enemy within _3 tiles of her position_.
actors.hero.hero.name=you
actors.hero.hero.leave=You can't leave yet, the rest of the dungeon awaits below!
actors.hero.hero.level_up=Level up!
@@ -26,6 +26,7 @@ scenes.gamescene.spawner_warn=You feel that there's a source of demonic energy a
scenes.gamescene.spawner_warn_final=You can feel demonic energy radiating here from the previous floors!
scenes.gamescene.warp=The walls warp and shift around you!
scenes.gamescene.return=You return to floor %d of the dungeon.
scenes.gamescene.secret_hint=You're certain that there's a secret room somewhere on this floor.
scenes.gamescene.chasm=Your steps echo across the dungeon.
scenes.gamescene.water=You hear water splashing around you.
scenes.gamescene.grass=The smell of vegetation is thick in the air.