v0.2.3: fixed various UI bugs
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@@ -409,7 +409,7 @@ public class Hero extends Char {
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}
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checkVisibleMobs();
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AttackIndicator.updateState();
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if (curAction == null) {
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@@ -495,6 +495,8 @@ public class Hero extends Char {
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curAction = null;
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damageInterrupt = true;
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ready = true;
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AttackIndicator.updateState();
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GameScene.ready();
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}
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