v2.3.0: added conversion to changed magical bomb class name
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@@ -46,6 +46,11 @@ public class ShatteredPixelDungeon extends Game {
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public ShatteredPixelDungeon( PlatformSupport platform ) {
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public ShatteredPixelDungeon( PlatformSupport platform ) {
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super( sceneClass == null ? WelcomeScene.class : sceneClass, platform );
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super( sceneClass == null ? WelcomeScene.class : sceneClass, platform );
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//pre-v2.3.0
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com.watabou.utils.Bundle.addAlias(
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com.shatteredpixel.shatteredpixeldungeon.items.bombs.Bomb.ConjuredBomb.class,
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"com.shatteredpixel.shatteredpixeldungeon.items.bombs.Bomb$MagicalBomb" );
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//pre-v2.2.0
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//pre-v2.2.0
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com.watabou.utils.Bundle.addAlias(
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com.watabou.utils.Bundle.addAlias(
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com.shatteredpixel.shatteredpixeldungeon.levels.rooms.quest.BlacksmithRoom.QuestEntrance.class,
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com.shatteredpixel.shatteredpixeldungeon.levels.rooms.quest.BlacksmithRoom.QuestEntrance.class,
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