v3.1.0: added dev commentary for v2.1.0
This commit is contained in:
+10
-4
@@ -769,8 +769,9 @@ public class v2_X_Changes {
|
|||||||
|
|
||||||
changes.addButton( new ChangeButton(Icons.get(Icons.SHPX), "Developer Commentary",
|
changes.addButton( new ChangeButton(Icons.get(Icons.SHPX), "Developer Commentary",
|
||||||
"_-_ Released October 18th, 2023\n" +
|
"_-_ Released October 18th, 2023\n" +
|
||||||
"_-_ 138 days after Shattered v2.1.0\n\n" +
|
"_-_ 138 days after Shattered v2.1.0\n" +
|
||||||
"Dev commentary will be added here in the future."));
|
"\n" +
|
||||||
|
"Dev commentary will be added here in the next major update."));
|
||||||
|
|
||||||
changes.addButton( new ChangeButton(new ItemSprite(ItemSpriteSheet.PICKAXE), "New Blacksmith Quest!",
|
changes.addButton( new ChangeButton(new ItemSprite(ItemSpriteSheet.PICKAXE), "New Blacksmith Quest!",
|
||||||
"_Shattered Pixel Dungeon's blacksmith quest has been completely redone!_\n" +
|
"_Shattered Pixel Dungeon's blacksmith quest has been completely redone!_\n" +
|
||||||
@@ -958,8 +959,13 @@ public class v2_X_Changes {
|
|||||||
|
|
||||||
changes.addButton( new ChangeButton(Icons.get(Icons.SHPX), "Developer Commentary",
|
changes.addButton( new ChangeButton(Icons.get(Icons.SHPX), "Developer Commentary",
|
||||||
"_-_ Released June 2nd, 2023\n" +
|
"_-_ Released June 2nd, 2023\n" +
|
||||||
"_-_ 83 days after Shattered v2.0.0\n\n" +
|
"_-_ 83 days after Shattered v2.0.0\n" +
|
||||||
"Dev commentary will be added here in the next major update."));
|
"\n" +
|
||||||
|
"v2.1.0 was meant as a fairly quick followup to v2.0.0, aimed mainly at making followup tweaks to the Duelist.\n" +
|
||||||
|
"\n" +
|
||||||
|
"This was the first major wave of Duelist buffs, aimed mostly at boosting weapon abilities. Many of her abilities had various requirements/downsides, and weren't suitably rewarding to compensate. This led to the basic no-drawbacks cleave ability being the strongest one by quite a bit. The Duelist ended up needing further help, but this update went a long way toward fixing the biggest complaint I had received, that the Duelist felt too dependent on finding specific weapons.\n" +
|
||||||
|
"\n" +
|
||||||
|
"There was also a variety of side content in this update, most of which was varied, but some of it was targeted at more Duelist variety by adding a few more weapons."));
|
||||||
|
|
||||||
changes.addButton( new ChangeButton(new ItemSprite(ItemSpriteSheet.WAR_SCYTHE), "New Weapons!",
|
changes.addButton( new ChangeButton(new ItemSprite(ItemSpriteSheet.WAR_SCYTHE), "New Weapons!",
|
||||||
"Three new weapons have been added to the game!\n" +
|
"Three new weapons have been added to the game!\n" +
|
||||||
|
|||||||
Reference in New Issue
Block a user