V0.2.0: Added shading to talisman of foresight, tweaked Greaves of nature sprite, updated logo (still temp)

This commit is contained in:
Evan Debenham
2014-09-15 20:17:24 -04:00
parent 94825656f5
commit 9444554f79
10 changed files with 3 additions and 6 deletions
@@ -85,7 +85,7 @@ public class ChaliceOfBlood extends Artifact {
damage -= Random.IntRange(0, hero.dr());
//TODO: make sure this look good
//TODO: make sure this looks good
if (damage <= 0){
GLog.i("You prick yourself, and your blood drips into the chalice.");
} else if (damage < 25){
@@ -95,11 +95,11 @@ public class ChaliceOfBlood extends Artifact {
} else if (damage < 100){
GLog.w("Your life essence drains into the chalice.");
Sample.INSTANCE.play(Assets.SND_CURSED);
hero.sprite.emitter().burst( ShadowParticle.CURSE, 6 );
hero.sprite.emitter().burst( ShadowParticle.CURSE, 9 );
} else {
GLog.w("The chalice devours your life energy.");
Sample.INSTANCE.play(Assets.SND_CURSED);
hero.sprite.emitter().burst( ShadowParticle.CURSE, 6 );
hero.sprite.emitter().burst( ShadowParticle.CURSE, 12 );
}
if (damage > 0)