v2.0.0: added Feint to armor ability selection

This commit is contained in:
Evan Debenham
2023-03-05 14:31:05 -05:00
parent fd3ec4c716
commit 947fb84169

View File

@@ -30,6 +30,7 @@ import com.shatteredpixel.shatteredpixeldungeon.SPDSettings;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.abilities.ArmorAbility;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.abilities.duelist.Challenge;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.abilities.duelist.ElementalStrike;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.abilities.duelist.Feint;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.abilities.huntress.NaturesPower;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.abilities.huntress.SpiritHawk;
import com.shatteredpixel.shatteredpixeldungeon.actors.hero.abilities.huntress.SpectralBlades;
@@ -254,7 +255,7 @@ public enum HeroClass {
case HUNTRESS:
return new ArmorAbility[]{new SpectralBlades(), new NaturesPower(), new SpiritHawk()};
case DUELIST:
return new ArmorAbility[]{new Challenge(), new ElementalStrike()};
return new ArmorAbility[]{new Challenge(), new ElementalStrike(), new Feint()};
}
}