V0.2.0: tested artifacts, tweaked descriptions.

This commit is contained in:
Evan Debenham
2014-09-15 19:51:21 -04:00
parent 99fd93e959
commit 94825656f5
7 changed files with 12 additions and 30 deletions
@@ -27,8 +27,6 @@ import java.util.Collections;
*/
public class SandalsOfNature extends Artifact {
//TODO: tweak the greaves sprite a little, it's too neat/needs to be more messy.
//TODO: test the description to this one, it's massive =S.
//TODO: final surface testing
{
name = "Sandals of Nature";
@@ -121,12 +119,12 @@ public class SandalsOfNature extends Artifact {
desc += " You feel more attuned with nature while wearing them.";
if (level > 0)
desc += " The footwear has gained the ability to form up into a sort of immobile armour temporarily, " +
desc += "\n\nThe footwear has gained the ability to form up into a sort of immobile natural armour, " +
"but will need to charge up for it.";
}
if (!seeds.isEmpty()){
desc += "\n\nYou have recently fed this Artifact the following seeds:";
desc += "\n\nRecently Fed Seeds:";
String[] seedsArray = seeds.toArray(new String[seeds.size()]);
for (int i = 0; i < seedsArray.length-1; i++)
@@ -179,7 +177,7 @@ public class SandalsOfNature extends Artifact {
hero.sprite.operate( hero.pos );
hero.busy();
hero.spend( 2f );
if (seeds.size() >= 2){
if (seeds.size() >= 5+level){
seeds.clear();
upgrade();
if (level >= 1 && level <= 3) {