v3.2.2: updated various gradle scripts in prep for 9.0 later

This commit is contained in:
Evan Debenham
2025-08-17 14:25:43 -04:00
parent 00c6c6a8ef
commit 949cf8e71e
14 changed files with 59 additions and 41 deletions

View File

@@ -3,7 +3,7 @@
# Quick Setup
If you merely wish to build the game from source, or make small personal changes to the code, then the project can be built with minimal setup:
- Ensure a [JDK (Java Development Kit)](https://www.oracle.com/java/technologies/downloads/#java17) is installed on your computer. (Java 17 is recommended, which is the version Android Studio currently uses)
- Ensure a [JDK (Java Development Kit)](https://adoptium.net/) is installed on your computer. (Java 21 is recommended, which is the version Android Studio currently uses)
- Copy the code by pressing the green 'code' button on [this repository's main page](https://github.com/00-Evan/shattered-pixel-dungeon), and then 'Download ZIP'. Unzip the downloaded zip to any directory on your computer you like.
- or optionally use version control (see full setup for details).
- Open a command prompt from the project's root folder and type `./gradlew desktop:debug` to run the game in debug mode.