v3.2.2: updated various gradle scripts in prep for 9.0 later
This commit is contained in:
@@ -1,7 +1,7 @@
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apply plugin: 'java-library'
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apply plugin: 'java-library'
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[compileJava, compileTestJava]*.options*.encoding = 'UTF-8'
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[compileJava, compileTestJava]*.options*.encoding = 'UTF-8'
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sourceCompatibility = targetCompatibility = appJavaCompatibility
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java.sourceCompatibility = java.targetCompatibility = appJavaCompatibility
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dependencies {
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dependencies {
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api "com.badlogicgames.gdx:gdx:$gdxVersion"
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api "com.badlogicgames.gdx:gdx:$gdxVersion"
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@@ -1,7 +1,7 @@
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apply plugin: 'java-library'
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apply plugin: 'java-library'
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[compileJava, compileTestJava]*.options*.encoding = 'UTF-8'
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[compileJava, compileTestJava]*.options*.encoding = 'UTF-8'
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sourceCompatibility = targetCompatibility = appJavaCompatibility
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java.sourceCompatibility = java.targetCompatibility = appJavaCompatibility
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dependencies {
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dependencies {
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api project(':SPD-classes')
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api project(':SPD-classes')
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@@ -1,11 +1,13 @@
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plugins {
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plugins {
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id 'org.beryx.runtime' version '1.12.7'
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//TODO currently breaks on Gradle 9+, but is being worked on. Update when I can
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id 'org.beryx.runtime' version '1.13.1'
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}
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}
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[compileJava, compileTestJava]*.options*.encoding = 'UTF-8'
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[compileJava, compileTestJava]*.options*.encoding = 'UTF-8'
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sourceCompatibility = targetCompatibility = appJavaCompatibility
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java.sourceCompatibility = java.targetCompatibility = appJavaCompatibility
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ext.appMainClass = "com.shatteredpixel.shatteredpixeldungeon.desktop.DesktopLauncher"
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ext.appMainClass = "com.shatteredpixel.shatteredpixeldungeon.desktop.DesktopLauncher"
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application.mainClass = appMainClass
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processResources {
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processResources {
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from new File(project(':core').projectDir, "/src/main/assets")
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from new File(project(':core').projectDir, "/src/main/assets")
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from new File(project(':desktop').projectDir,"/src/main/assets")
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from new File(project(':desktop').projectDir,"/src/main/assets")
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@@ -13,11 +15,11 @@ processResources {
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def osName = System.getProperty('os.name').toLowerCase(Locale.ROOT)
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def osName = System.getProperty('os.name').toLowerCase(Locale.ROOT)
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task debug(type: JavaExec) {
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tasks.register('debug', JavaExec) {
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classpath = sourceSets.main.runtimeClasspath
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classpath = sourceSets.main.runtimeClasspath
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ignoreExitValue = true
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ignoreExitValue = true
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main = appMainClass
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mainClass = appMainClass
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systemProperty 'Specification-Title', appName
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systemProperty 'Specification-Title', appName
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systemProperty 'Implementation-Title', appPackageName
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systemProperty 'Implementation-Title', appPackageName
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systemProperty 'Specification-Version', appVersionName + "-INDEV"
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systemProperty 'Specification-Version', appVersionName + "-INDEV"
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@@ -28,7 +30,7 @@ task debug(type: JavaExec) {
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}
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}
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}
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}
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task release(type: Jar) {
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tasks.register('release', Jar) {
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//FIXME this is now needed as of gradle 7.0, due to our weird sourceSets setup. Should see if there's a better way to do this
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//FIXME this is now needed as of gradle 7.0, due to our weird sourceSets setup. Should see if there's a better way to do this
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setDuplicatesStrategy(DuplicatesStrategy.EXCLUDE)
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setDuplicatesStrategy(DuplicatesStrategy.EXCLUDE)
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from sourceSets.main.output
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from sourceSets.main.output
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@@ -3,7 +3,7 @@
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# Quick Setup
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# Quick Setup
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If you merely wish to build the game from source, or make small personal changes to the code, then the project can be built with minimal setup:
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If you merely wish to build the game from source, or make small personal changes to the code, then the project can be built with minimal setup:
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- Ensure a [JDK (Java Development Kit)](https://www.oracle.com/java/technologies/downloads/#java17) is installed on your computer. (Java 17 is recommended, which is the version Android Studio currently uses)
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- Ensure a [JDK (Java Development Kit)](https://adoptium.net/) is installed on your computer. (Java 21 is recommended, which is the version Android Studio currently uses)
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- Copy the code by pressing the green 'code' button on [this repository's main page](https://github.com/00-Evan/shattered-pixel-dungeon), and then 'Download ZIP'. Unzip the downloaded zip to any directory on your computer you like.
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- Copy the code by pressing the green 'code' button on [this repository's main page](https://github.com/00-Evan/shattered-pixel-dungeon), and then 'Download ZIP'. Unzip the downloaded zip to any directory on your computer you like.
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- or optionally use version control (see full setup for details).
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- or optionally use version control (see full setup for details).
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- Open a command prompt from the project's root folder and type `./gradlew desktop:debug` to run the game in debug mode.
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- Open a command prompt from the project's root folder and type `./gradlew desktop:debug` to run the game in debug mode.
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BIN
gradle/wrapper/gradle-wrapper.jar
vendored
BIN
gradle/wrapper/gradle-wrapper.jar
vendored
Binary file not shown.
2
gradle/wrapper/gradle-wrapper.properties
vendored
2
gradle/wrapper/gradle-wrapper.properties
vendored
@@ -1,5 +1,7 @@
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distributionBase=GRADLE_USER_HOME
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distributionBase=GRADLE_USER_HOME
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distributionPath=wrapper/dists
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distributionPath=wrapper/dists
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distributionUrl=https\://services.gradle.org/distributions/gradle-8.14.3-bin.zip
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distributionUrl=https\://services.gradle.org/distributions/gradle-8.14.3-bin.zip
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networkTimeout=10000
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validateDistributionUrl=true
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zipStoreBase=GRADLE_USER_HOME
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zipStoreBase=GRADLE_USER_HOME
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zipStorePath=wrapper/dists
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zipStorePath=wrapper/dists
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41
gradlew
vendored
41
gradlew
vendored
@@ -15,6 +15,8 @@
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# See the License for the specific language governing permissions and
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# See the License for the specific language governing permissions and
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# limitations under the License.
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# limitations under the License.
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#
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#
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# SPDX-License-Identifier: Apache-2.0
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#
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##############################################################################
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##############################################################################
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#
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#
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@@ -55,7 +57,7 @@
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# Darwin, MinGW, and NonStop.
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# Darwin, MinGW, and NonStop.
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#
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#
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# (3) This script is generated from the Groovy template
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# (3) This script is generated from the Groovy template
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# https://github.com/gradle/gradle/blob/master/subprojects/plugins/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
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# https://github.com/gradle/gradle/blob/HEAD/platforms/jvm/plugins-application/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
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# within the Gradle project.
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# within the Gradle project.
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#
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#
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# You can find Gradle at https://github.com/gradle/gradle/.
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# You can find Gradle at https://github.com/gradle/gradle/.
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@@ -80,13 +82,11 @@ do
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esac
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esac
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done
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done
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APP_HOME=$( cd "${APP_HOME:-./}" && pwd -P ) || exit
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# This is normally unused
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# shellcheck disable=SC2034
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APP_NAME="Gradle"
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APP_BASE_NAME=${0##*/}
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APP_BASE_NAME=${0##*/}
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# Discard cd standard output in case $CDPATH is set (https://github.com/gradle/gradle/issues/25036)
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# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
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APP_HOME=$( cd -P "${APP_HOME:-./}" > /dev/null && printf '%s\n' "$PWD" ) || exit
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DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
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# Use the maximum available, or set MAX_FD != -1 to use that value.
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# Use the maximum available, or set MAX_FD != -1 to use that value.
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MAX_FD=maximum
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MAX_FD=maximum
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@@ -114,7 +114,7 @@ case "$( uname )" in #(
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NONSTOP* ) nonstop=true ;;
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NONSTOP* ) nonstop=true ;;
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esac
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esac
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CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
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CLASSPATH="\\\"\\\""
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# Determine the Java command to use to start the JVM.
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# Determine the Java command to use to start the JVM.
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@@ -133,22 +133,29 @@ location of your Java installation."
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fi
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fi
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else
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else
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JAVACMD=java
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JAVACMD=java
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which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
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if ! command -v java >/dev/null 2>&1
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then
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die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
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Please set the JAVA_HOME variable in your environment to match the
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Please set the JAVA_HOME variable in your environment to match the
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location of your Java installation."
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location of your Java installation."
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fi
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fi
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fi
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# Increase the maximum file descriptors if we can.
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# Increase the maximum file descriptors if we can.
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if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
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if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
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case $MAX_FD in #(
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case $MAX_FD in #(
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max*)
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max*)
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# In POSIX sh, ulimit -H is undefined. That's why the result is checked to see if it worked.
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# shellcheck disable=SC2039,SC3045
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MAX_FD=$( ulimit -H -n ) ||
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MAX_FD=$( ulimit -H -n ) ||
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warn "Could not query maximum file descriptor limit"
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warn "Could not query maximum file descriptor limit"
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esac
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esac
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case $MAX_FD in #(
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case $MAX_FD in #(
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'' | soft) :;; #(
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'' | soft) :;; #(
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*)
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*)
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# In POSIX sh, ulimit -n is undefined. That's why the result is checked to see if it worked.
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# shellcheck disable=SC2039,SC3045
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ulimit -n "$MAX_FD" ||
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ulimit -n "$MAX_FD" ||
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warn "Could not set maximum file descriptor limit to $MAX_FD"
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warn "Could not set maximum file descriptor limit to $MAX_FD"
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esac
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esac
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@@ -193,16 +200,20 @@ if "$cygwin" || "$msys" ; then
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done
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done
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fi
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fi
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# Collect all arguments for the java command;
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# * $DEFAULT_JVM_OPTS, $JAVA_OPTS, and $GRADLE_OPTS can contain fragments of
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# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
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# shell script including quotes and variable substitutions, so put them in
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DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
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# double quotes to make sure that they get re-expanded; and
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# * put everything else in single quotes, so that it's not re-expanded.
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# Collect all arguments for the java command:
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# * DEFAULT_JVM_OPTS, JAVA_OPTS, and optsEnvironmentVar are not allowed to contain shell fragments,
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# and any embedded shellness will be escaped.
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# * For example: A user cannot expect ${Hostname} to be expanded, as it is an environment variable and will be
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# treated as '${Hostname}' itself on the command line.
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set -- \
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set -- \
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"-Dorg.gradle.appname=$APP_BASE_NAME" \
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"-Dorg.gradle.appname=$APP_BASE_NAME" \
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-classpath "$CLASSPATH" \
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-classpath "$CLASSPATH" \
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org.gradle.wrapper.GradleWrapperMain \
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-jar "$APP_HOME/gradle/wrapper/gradle-wrapper.jar" \
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"$@"
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"$@"
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# Stop when "xargs" is not available.
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# Stop when "xargs" is not available.
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27
gradlew.bat
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27
gradlew.bat
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@@ -13,6 +13,8 @@
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@rem See the License for the specific language governing permissions and
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@rem See the License for the specific language governing permissions and
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@rem limitations under the License.
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@rem limitations under the License.
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@rem
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@rem
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@rem SPDX-License-Identifier: Apache-2.0
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@rem
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@if "%DEBUG%"=="" @echo off
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@if "%DEBUG%"=="" @echo off
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@rem ##########################################################################
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@rem ##########################################################################
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@@ -26,6 +28,7 @@ if "%OS%"=="Windows_NT" setlocal
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set DIRNAME=%~dp0
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set DIRNAME=%~dp0
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if "%DIRNAME%"=="" set DIRNAME=.
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if "%DIRNAME%"=="" set DIRNAME=.
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@rem This is normally unused
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set APP_BASE_NAME=%~n0
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set APP_BASE_NAME=%~n0
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set APP_HOME=%DIRNAME%
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set APP_HOME=%DIRNAME%
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@@ -42,11 +45,11 @@ set JAVA_EXE=java.exe
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%JAVA_EXE% -version >NUL 2>&1
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%JAVA_EXE% -version >NUL 2>&1
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if %ERRORLEVEL% equ 0 goto execute
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if %ERRORLEVEL% equ 0 goto execute
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echo.
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echo. 1>&2
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echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
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echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. 1>&2
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echo.
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echo. 1>&2
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echo Please set the JAVA_HOME variable in your environment to match the
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echo Please set the JAVA_HOME variable in your environment to match the 1>&2
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echo location of your Java installation.
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echo location of your Java installation. 1>&2
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goto fail
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goto fail
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@@ -56,22 +59,22 @@ set JAVA_EXE=%JAVA_HOME%/bin/java.exe
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if exist "%JAVA_EXE%" goto execute
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if exist "%JAVA_EXE%" goto execute
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echo.
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echo. 1>&2
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echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
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echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME% 1>&2
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echo.
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echo. 1>&2
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echo Please set the JAVA_HOME variable in your environment to match the
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echo Please set the JAVA_HOME variable in your environment to match the 1>&2
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echo location of your Java installation.
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echo location of your Java installation. 1>&2
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goto fail
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goto fail
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:execute
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:execute
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@rem Setup the command line
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@rem Setup the command line
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set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
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set CLASSPATH=
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@rem Execute Gradle
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@rem Execute Gradle
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"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %*
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"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" -jar "%APP_HOME%\gradle\wrapper\gradle-wrapper.jar" %*
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:end
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:end
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@rem End local scope for the variables with windows NT shell
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@rem End local scope for the variables with windows NT shell
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@@ -11,7 +11,7 @@ apply plugin: "java"
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apply plugin: "robovm"
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apply plugin: "robovm"
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[compileJava, compileTestJava]*.options*.encoding = 'UTF-8'
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[compileJava, compileTestJava]*.options*.encoding = 'UTF-8'
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sourceCompatibility = targetCompatibility = appJavaCompatibility
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java.sourceCompatibility = java.targetCompatibility = appJavaCompatibility
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task updateRoboVMProps(){
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task updateRoboVMProps(){
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def props = new Properties()
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def props = new Properties()
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@@ -1,4 +1,4 @@
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apply plugin: 'java-library'
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apply plugin: 'java-library'
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[compileJava, compileTestJava]*.options*.encoding = 'UTF-8'
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[compileJava, compileTestJava]*.options*.encoding = 'UTF-8'
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sourceCompatibility = targetCompatibility = appJavaCompatibility
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java.sourceCompatibility = java.targetCompatibility = appJavaCompatibility
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@@ -1,7 +1,7 @@
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apply plugin: 'java-library'
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apply plugin: 'java-library'
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[compileJava, compileTestJava]*.options*.encoding = 'UTF-8'
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[compileJava, compileTestJava]*.options*.encoding = 'UTF-8'
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sourceCompatibility = targetCompatibility = appJavaCompatibility
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java.sourceCompatibility = java.targetCompatibility = appJavaCompatibility
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|
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dependencies {
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dependencies {
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implementation project(':SPD-classes')
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implementation project(':SPD-classes')
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@@ -1,7 +1,7 @@
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apply plugin: 'java-library'
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apply plugin: 'java-library'
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|
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[compileJava, compileTestJava]*.options*.encoding = 'UTF-8'
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[compileJava, compileTestJava]*.options*.encoding = 'UTF-8'
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sourceCompatibility = targetCompatibility = appJavaCompatibility
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java.sourceCompatibility = java.targetCompatibility = appJavaCompatibility
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|
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dependencies {
|
dependencies {
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implementation project(':SPD-classes')
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implementation project(':SPD-classes')
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@@ -1,7 +1,7 @@
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apply plugin: 'java-library'
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apply plugin: 'java-library'
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|
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[compileJava, compileTestJava]*.options*.encoding = 'UTF-8'
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[compileJava, compileTestJava]*.options*.encoding = 'UTF-8'
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sourceCompatibility = targetCompatibility = appJavaCompatibility
|
java.sourceCompatibility = java.targetCompatibility = appJavaCompatibility
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|
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dependencies {
|
dependencies {
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implementation project(':SPD-classes')
|
implementation project(':SPD-classes')
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@@ -1,7 +1,7 @@
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|||||||
apply plugin: 'java-library'
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apply plugin: 'java-library'
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|
|
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[compileJava, compileTestJava]*.options*.encoding = 'UTF-8'
|
[compileJava, compileTestJava]*.options*.encoding = 'UTF-8'
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||||||
sourceCompatibility = targetCompatibility = appJavaCompatibility
|
java.sourceCompatibility = java.targetCompatibility = appJavaCompatibility
|
||||||
|
|
||||||
dependencies {
|
dependencies {
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||||||
implementation project(':SPD-classes')
|
implementation project(':SPD-classes')
|
||||||
|
|||||||
Reference in New Issue
Block a user