v2.1.0: added visible buffs for some talent effects
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@@ -591,6 +591,10 @@ actors.hero.herosubclass.monk_short_desc=The _Monk_ builds energy while fighting
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actors.hero.herosubclass.monk_desc=The Monk is a master of physical technique. As she defeats enemies, she gains energy which can be used on a variety of defensive and utlity-focused abilities. This energy does not fade over time, but has a cap based on the Monk's level.
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##talents
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actors.hero.talent$followupstriketracker.name=followup strike
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actors.hero.talent$followupstriketracker.desc=The Huntress has recently attacked with a thrown weapon, her next melee attack against the same target will have boosted damage.\n\nTurns remaining: %s.
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actors.hero.talent$patientstriketracker.name=patient strike
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actors.hero.talent$patientstriketracker.desc=The Duelist has just spent a turn waiting, her next melee attack will deal bonus damage.
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actors.hero.talent$improvisedprojectilecooldown.name=improvised projectiles cooldown
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actors.hero.talent$improvisedprojectilecooldown.desc=You have recently used this talent, and must wait before using it again.\n\nTurns remaining: %s.
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actors.hero.talent$rejuvenatingstepscooldown.name=rejuvenating steps cooldown
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@@ -605,6 +609,8 @@ actors.hero.talent$swiftequipcooldown.name=swift equip cooldown
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actors.hero.talent$swiftequipcooldown.desc=You have recently used this talent, and must wait before using it again.\n\nTurns remaining: %s.
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actors.hero.talent$preciseassaulttracker.name=precise assault
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actors.hero.talent$preciseassaulttracker.desc=The Duelist's next regular melee attack will gain bonus accuracy.\n\nTurns remaining: %s.
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actors.hero.talent$deadlyfollowuptracker.name=deadly followup
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actors.hero.talent$deadlyfollowuptracker.desc=The Duelist has recently attacked an enemy with a thrown weapon, her melee attacks against the same target will have boosted damage.\n\nTurns remaining: %s.
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actors.hero.talent$combinedlethalitytriggertracker.name=combined lethality
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actors.hero.talent$combinedlethalitytriggertracker.executed=executed
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actors.hero.talent$combinedlethalitytriggertracker.desc=The Duelist's next attack will execute enemies below a certain health threshold.\n\nTurns remaining: %s.
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