v0.4.0: Refactored strength requirements, also changed how they scale

Also refactored class armor a bit so that it is upgradeable
This commit is contained in:
Evan Debenham
2016-05-11 04:54:55 -04:00
parent f724d4c2b9
commit 96c9ca6de4
17 changed files with 111 additions and 98 deletions
@@ -36,8 +36,6 @@ public class IncendiaryDart extends MissileWeapon {
{
image = ItemSpriteSheet.INCENDIARY_DART;
STR = 12;
}
@Override
@@ -50,6 +48,11 @@ public class IncendiaryDart extends MissileWeapon {
return 2;
}
@Override
public int STRReq(int lvl) {
return 12;
}
public IncendiaryDart() {
this( 1 );
}