v0.4.0: Refactored strength requirements, also changed how they scale
Also refactored class armor a bit so that it is upgradeable
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+5
-2
@@ -36,8 +36,6 @@ public class IncendiaryDart extends MissileWeapon {
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{
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image = ItemSpriteSheet.INCENDIARY_DART;
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STR = 12;
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}
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@Override
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@@ -50,6 +48,11 @@ public class IncendiaryDart extends MissileWeapon {
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return 2;
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}
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@Override
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public int STRReq(int lvl) {
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return 12;
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}
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public IncendiaryDart() {
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this( 1 );
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}
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