From 9ae5836f98cf1c8e0507d7a12e620223891e616e Mon Sep 17 00:00:00 2001 From: Evan Debenham Date: Thu, 27 Oct 2022 13:49:12 -0400 Subject: [PATCH] v1.4.2: fixed projecting thrown weapons not firing into webs --- .../items/weapon/missiles/MissileWeapon.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/weapon/missiles/MissileWeapon.java b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/weapon/missiles/MissileWeapon.java index 1073324ec..12c2e7539 100644 --- a/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/weapon/missiles/MissileWeapon.java +++ b/core/src/main/java/com/shatteredpixel/shatteredpixeldungeon/items/weapon/missiles/MissileWeapon.java @@ -165,7 +165,7 @@ abstract public class MissileWeapon extends Weapon { } if (projecting - && !Dungeon.level.solid[dst] + && (Dungeon.level.passable[dst] || Dungeon.level.avoid[dst]) && Dungeon.level.distance(user.pos, dst) <= Math.round(4 * RingOfArcana.enchantPowerMultiplier(user))){ return dst; } else {